WASD/Arrow move · Drag orbit (desktop) · Space jump · Ctrl/Click fire · R reset Mobile: joystick + chase cam (no pinch-zoom)
Move
Cube World (Phase 4.2)
A tiny cube-planet prototype: you can walk across edges and your “up” direction reorients to the cube face.
Phase 4.2 adds enemy health & respawn, player health/ammo, pickups, hit feedback, and a basic HUD.
Keyboard + on-screen D-pad
Drag to orbit (camera stays locked on player)
Jump + cube-face gravity reattach
Enemies have health, chase you, and respawn
Projectiles + ammo regeneration + pickups
Basic HUD: health, ammo, score
Tip: If textures don't load when opened as a file, run a local server:
python -m http.server then open http://localhost:8000.